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RT Book, Whole SR Electronic DC OPAC T1 HCI International 2023 – Late Breaking Papers : 25th International Conference on Human-Computer Interaction, HCII 2023, Copenhagen, Denmark, July 23–28, 2023, Proceedings, Part II / edited by Qin Gao, Jia Zhou, Vincent G. Duffy, Margherita Antona, Constantine Stephanidis T2 Lecture Notes in Computer Science. ISSN:16113349 A1 Gao, Qin A1 Zhou, Jia A1 Duffy, Vincent G A1 Antona, Margherita A1 Stephanidis, Constantine A1 SpringerLink (Online service) YR 2023 FD 2023 SP XXI, 677 p. 247 illus., 192 illus. in color K1 User interfaces (Computer systems) K1 Human-computer interaction K1 User Interfaces and Human Computer Interaction ED 1st ed. 2023. PB Springer Nature Switzerland : Imprint: Springer PP Cham SN 9783031480416 LA English (英語) CL LCC:QA76.9.U83 CL LCC:QA76.9.H85 CL DC23:005.437 CL DC23:004.019 NO HCI Design and User Experience -- Cognitive Engineering and Augmented Cognition -- Cultural Issues in Design -- Technologies for the Aging Population -- Accessibility and Design for All -- Designing for Health and Wellbeing -- Information Design, Visualization, Decision-making and Collaboration -- Social Media, Creative Industries and Cultural Digital Experiences -- Digital Human Modeling, Ergonomics and Safety -- HCI in Automated Vehicles and Intelligent Transportation -- Sustainable Green Smart Cities and Smart Industry -- eXtended Reality Interactions -- Gaming and Gamification Experiences -- Interacting with Artificial Intelligence -- Security, Privacy, Trust and Ethics -- Learning Technologies and Learning Experiences -- eCommerce, Digital Marketing and eFinance. NO This seven-volume set LNCS 14054-14060 constitutes the proceedings of the 25th International Conference, HCI International 2023, in Copenhagen, Denmark, in July 2023. For the HCCII 2023 proceedings, a total of 1578 papers and 396 posters was carefully reviewed and selected from 7472 submissions. Additionally, 267 papers and 133 posters are included in the volumes of the proceedings published after the conference, as “Late Breaking Work”. These papers were organized in the following topical sections: HCI Design and User Experience; Cognitive Engineering and Augmented Cognition; Cultural Issues in Design; Technologies for the Aging Population; Accessibility and Design for All; Designing for Health and Wellbeing; Information Design, Visualization, Decision-making and Collaboration; Social Media, Creative Industries and Cultural Digital Experiences; Digital Human Modeling, Ergonomics and Safety; HCI in Automated Vehicles and Intelligent Transportation; Sustainable Green Smart Cities and Smart Industry; eXtended Reality Interactions; Gaming and Gamification Experiences; Interacting with Artificial Intelligence; Security, Privacy, Trust and Ethics; Learning Technologies and Learning Experiences; eCommerce, Digital Marketing and eFinance NO HTTP:URL=https://doi.org/10.1007/978-3-031-48041-6 NO 書誌ID=EB00004393; LK [E Book]https://doi.org/10.1007/978-3-031-48041-6 OL 30